..Che-Check.. Checksound!
admin | February 15, 2010..Taaantaatarataantaantaaaaa… (ad libidum, it should be a literal representation of the Imperial March, Star Wars style baby!)

Ouu yeah, it’s finally ready to go!
This is my first attempt of an application built using a Game Engine (Unity).
“My” first attempt.. there’s not so much of “me” in it, being it just a 280+ pages tutorial, but ye, it’s a long way to the top if you wanna rock ‘n roll!
The game is a simple AdVeNtOrOuS experience, in which the player is left alone onto a deserted island, waaaay to big for him to explore.
Thank god he was lucky enough to land right next a cabin and a fireplace.. and a coconut throwing platform..
Well, I could trip for hours with this three elements, but it’s actually not that much of a big deal to solve the riddles.. have fun with it
..Try the game! (Use SHIFT to throw the FLAMIN’ COCONUTS, when standing on the platform..
)
Next step? ..now it gets interesting.
Thanks to Marcdub, I finally got the blueprints of the HMS Orkney, sister ship to the Westra, aka Steve Irwin! ..I also found the drawings of the Ady Gil, so now I have enough material to start planning some 3D work.

I don’t feel confident yet to start developing my own applications using game engines, so I’ll also study two other tutorials:
These should give me enough resources and competence to finally apply all this knowledge to the final goal:
Developing an AdverGame for Sea Shepherd.
Hold on, good times are coming!
Haha, thanks for the mention. Where did you get the Earthrace prints?
On a modeling car (and boats, apparently) forum..
http://www.smcars.net/forums/
I’m not sure if it is the real deal, but for the level of the detail that i need it’s more than enough..
However, it seems to be something original, the prints are signed by the company that produced the vessel.. wohoo!