Converting a flat sea into a tempestous scenario..!
admin | April 12, 2010Well, yea, that’s more or less the idea.
That flat sea of the latest version of the Overfisher simply does not work.. or better said, it could be done so fuckin’ much better!
I’m currently looking into a really good looking shader for Unity called Infinite Ocean (link).
The following video gives an idea about what this script is supposed to do, and how much could the game experience improve if i manage to embed this new technology in the existing game.
The next step will consist in adding physics to this Ocean plane, allowing for the implementation of the concept of Buoyancy.
