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High seas reportage

admin | December 14, 2009

I’m currently working on the functionality that will allow you to take pictures to the whaling vessels.

This will be one of the first challenges, teaching the player how to navigate the zodiac.

The camera in fact has a very short “range”, and this means that the player will be forced to drive very near to the vessels, dodging icebergs and avoiding to crash against the enemy ship. This requires good control over the throttle, making the player understand the enhanced control over the vehicle if managing the speed appropriately.

The player will have only a limited number of possible shots, in order to make the function more challenging.

When activating the camera a target will appear, indicating the point that the camera is directed to. Getting targeted by a watercannon will influence this function, making it more difficult to aim the right spots.

A new prototype will be posted on Wednesday..! :D

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Work in progress
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advergame, prototype, seashepherd
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